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Showing posts from October, 2023

Learning to animate a character in Unreal Engine

 After rewatching many of the videos, and looking for outside tutorials in case I needed extra help, I was finally able to animate a character for the first time in unreal engine. Thanks to some of the usage of animation blueprints, I was finally able to get an idea on how animation would look like, and even though I had some preinstalled, it was good to see some of the character movements come work and being able to function for cutscenes and/or sequences for video games.

Learning to use blueprints in Unreal engine

 As of now, I have learned to create animations in Unreal! using blueprints, I figured out how do you add animations to the skeleton mesh.

First Cinematic with Sequencer

 After many hours, it was complete. It wasn't easy at first, but the videos and a few outside tutorials helped me out and guided me on how to add and make keyframes.